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Pricing

What a clip actually costs

No subscription, no seats. Buy a credit pack, spend the credits on the two things that cost money: building a face and rendering a clip.

What's a credit?

A credit is ClipChum's unit of spend. You buy credits in the packs below, then spend them on a character look or a clip render. Every price on this page is stated in credits, so you can see exactly what a pack buys before you spend it.

Credit packs

Buy credits

Starter
$5
20 credits

$0.25/credit

Perfect for trying things out

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Pro
$15
75 credits

$0.20/credit

Best value for regular creators

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Studio
$30
200 credits

$0.15/credit

For power users and agencies

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Clip tiers

What a clip render costs

Pick a length before you render. That tier's credits are charged once, upfront, and cover the render plus the 3 keyframe previews you get to approve the look first.

Short12 creditsUp to 10 seconds
Standard24 creditsUp to 20 seconds
Long36 creditsUp to 30 seconds
In plain numbers

$5 buys 20 credits. A 10-second clip costs 12 credits, previews included, leaving 8 credits for your next character look or an extra preview.

Building or re-rolling a character's look costs 2 credits each time.

Before you sign up

Questions worth answering upfront

What's a credit, exactly?

ClipChum's unit of spend. You buy credits in packs (see above), then a character look or a clip render draws down your balance. Credits never expire.

What if a render fails?

You're not charged. Failed generations due to a provider error don't draw credits — see Section 4 of our Terms of Service.

Do I own the face?

The face is invented for you, not licensed from a real person. You're granted a commercial-use license to every clip you render with it — advertising and marketing included. See Section 7 of our Terms of Service.

Is there a subscription?

No, and there never will be. Buy a pack, spend the credits whenever you want. A slow month costs you nothing.

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